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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShadowRendering.h>
Public Types | |
| enum class | ETileType : uint8 { Tile16bits , Tile12bits } |
Public Attributes | |
| FRDGBufferRef | DrawIndirectParametersBuffer |
| FRDGBufferSRVRef | TileListDataBufferSRV |
| uint32 | TileSize |
| ETileType | TileType = ETileType::Tile16bits |
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strong |
| FRDGBufferRef FTiledShadowRendering::DrawIndirectParametersBuffer |
| FRDGBufferSRVRef FTiledShadowRendering::TileListDataBufferSRV |
| uint32 FTiledShadowRendering::TileSize |
| ETileType FTiledShadowRendering::TileType = ETileType::Tile16bits |