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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "HAL/Platform.h"Go to the source code of this file.
Typedefs | |
| using | FRDGBufferRef = FRDGBuffer * |
| using | FRDGBufferSRVRef = FRDGBufferSRV * |
| using | FRDGBufferUAVRef = FRDGBufferUAV * |
| using | FRDGPassRef = FRDGPass * |
| using | FRDGResourceRef = FRDGResource * |
| using | FRDGShaderResourceViewRef = FRDGShaderResourceView * |
| using | FRDGTextureRef = FRDGTexture * |
| using | FRDGTextureSRVRef = FRDGTextureSRV * |
| using | FRDGTextureUAVRef = FRDGTextureUAV * |
| using | FRDGUniformBufferRef = FRDGUniformBuffer * |
| using | FRDGUnorderedAccessViewRef = FRDGUnorderedAccessView * |
| using | FRDGViewRef = FRDGView * |
| template<typename TUniformStruct > | |
| using | TRDGUniformBufferRef = TRDGUniformBuffer< TUniformStruct > * |
| using FRDGBufferRef = FRDGBuffer* |
| using FRDGBufferSRVRef = FRDGBufferSRV* |
| using FRDGBufferUAVRef = FRDGBufferUAV* |
| using FRDGPassRef = FRDGPass* |
| using FRDGResourceRef = FRDGResource* |
| using FRDGTextureRef = FRDGTexture* |
| using FRDGTextureSRVRef = FRDGTextureSRV* |
| using FRDGTextureUAVRef = FRDGTextureUAV* |
| using FRDGUniformBufferRef = FRDGUniformBuffer* |
| using FRDGViewRef = FRDGView* |
| using TRDGUniformBufferRef = TRDGUniformBuffer<TUniformStruct>* |