UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTriangleID Struct Reference

#include <MeshTypes.h>

+ Inheritance diagram for FTriangleID:

Public Member Functions

 FTriangleID ()
 
 FTriangleID (const FElementID InitElementID)
 
 FTriangleID (const int32 InitIDValue)
 
- Public Member Functions inherited from FElementID
 FElementID ()
 
 FElementID (const int32 InitIDValue)
 
int32 GetValue () const
 
 operator int32 () const
 
bool operator== (const FElementID &Other) const
 
bool operator== (const int32 Other) const
 
bool operator!= (const FElementID &Other) const
 
bool operator!= (const int32 Other) const
 
FString ToString () const
 

Static Public Attributes

static MESHDESCRIPTION_API const FTriangleID Invalid
 
- Static Public Attributes inherited from FElementID
static MESHDESCRIPTION_API const FElementID Invalid
 

Friends

uint32 GetTypeHash (const FTriangleID &Other)
 

Additional Inherited Members

- Protected Attributes inherited from FElementID
int32 IDValue
 

Constructor & Destructor Documentation

◆ FTriangleID() [1/3]

FTriangleID::FTriangleID ( )
inline

◆ FTriangleID() [2/3]

FTriangleID::FTriangleID ( const FElementID  InitElementID)
inline

◆ FTriangleID() [3/3]

FTriangleID::FTriangleID ( const int32  InitIDValue)
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FTriangleID Other)
friend

Member Data Documentation

◆ Invalid

const FTriangleID FTriangleID::Invalid
static

Invalid edge ID


The documentation for this struct was generated from the following files: