#include <VirtualTextureShared.h>
◆ FVTRequestPriority() [1/3]
| FVTRequestPriority::FVTRequestPriority |
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| ) |
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default |
◆ FVTRequestPriority() [2/3]
◆ FVTRequestPriority() [3/3]
| FVTRequestPriority::FVTRequestPriority |
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uint64 |
InPackedValue | ) |
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inline |
◆ [union]
◆ InvalidatePriority
| uint64 FVTRequestPriority::InvalidatePriority |
◆ Locked
| uint64 FVTRequestPriority::Locked |
◆ PackedValue
| uint64 FVTRequestPriority::PackedValue = 0 |
◆ Pad
| uint64 FVTRequestPriority::Pad |
◆ PagePriority
| uint64 FVTRequestPriority::PagePriority |
◆ ProducerPriority
| uint64 FVTRequestPriority::ProducerPriority |
◆ Streaming
| uint64 FVTRequestPriority::Streaming |
The documentation for this struct was generated from the following file: