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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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PrevViewInfo and PrevFrameViewInfo pooled render targets to use for temporal storage of scene textures.
| TRefCountPtr<IPooledRenderTarget>* FViewInfoPooledRenderTargets::NextCompressedDepthViewNormal |
| TRefCountPtr<IPooledRenderTarget>* FViewInfoPooledRenderTargets::NextDepthBuffer |
| TRefCountPtr<IPooledRenderTarget>* FViewInfoPooledRenderTargets::NextGBufferA |
| TRefCountPtr<IPooledRenderTarget>* FViewInfoPooledRenderTargets::NextGBufferB |
| TRefCountPtr<IPooledRenderTarget> FViewInfoPooledRenderTargets::PrevCompressedDepthViewNormal |
| TRefCountPtr<IPooledRenderTarget> FViewInfoPooledRenderTargets::PrevDepthBuffer |
| TRefCountPtr<IPooledRenderTarget> FViewInfoPooledRenderTargets::PrevGBufferA |
| TRefCountPtr<IPooledRenderTarget> FViewInfoPooledRenderTargets::PrevGBufferB |