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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "ScreenSpaceDenoise.h"#include "DataDrivenShaderPlatformInfo.h"#include "LightSceneProxy.h"#include "StaticBoundShaderState.h"#include "SceneUtils.h"#include "PostProcess/SceneRenderTargets.h"#include "SceneRenderTargetParameters.h"#include "ScenePrivate.h"#include "ClearQuad.h"#include "PipelineStateCache.h"#include "SceneTextureParameters.h"#include "SystemTextures.h"#include "Lumen/Lumen.h"Classes | |
| struct | FViewInfoPooledRenderTargets |
| struct | FSSDConstantPixelDensityViewSettings |
| struct | FSSDConstantPixelDensitySettings |
| class | FDefaultScreenSpaceDenoiser |
Functions | |
| DECLARE_GPU_STAT (ReflectionsDenoiser) | |
| DECLARE_GPU_STAT (ShadowsDenoiser) | |
| DECLARE_GPU_STAT (AmbientOcclusionDenoiser) | |
| DECLARE_GPU_STAT (DiffuseIndirectDenoiser) | |
| void | SetupSceneViewInfoPooledRenderTargets (const FViewInfo &View, FViewInfoPooledRenderTargets *OutViewInfoPooledRenderTargets) |
| int | GetReflectionsDenoiserMode () |
Variables | |
| const IScreenSpaceDenoiser * | GScreenSpaceDenoiser = nullptr |
| DECLARE_GPU_STAT | ( | AmbientOcclusionDenoiser | ) |
| DECLARE_GPU_STAT | ( | DiffuseIndirectDenoiser | ) |
| DECLARE_GPU_STAT | ( | ReflectionsDenoiser | ) |
| DECLARE_GPU_STAT | ( | ShadowsDenoiser | ) |
| int GetReflectionsDenoiserMode | ( | ) |
| void SetupSceneViewInfoPooledRenderTargets | ( | const FViewInfo & | View, |
| FViewInfoPooledRenderTargets * | OutViewInfoPooledRenderTargets | ||
| ) |
| const IScreenSpaceDenoiser* GScreenSpaceDenoiser = nullptr |