220 template <
typename T>
226 template <
typename T>
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ETextureDimension
Definition RHIDefinitions.h:1081
EDefaultBufferType
Definition SystemTextures.h:58
RENDERER_API TGlobalResource< FSystemTextures > GSystemTextures
Definition SystemTextures.cpp:146
Definition HashTable.h:210
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:839
Definition RenderGraphResources.h:571
Definition RenderResource.h:37
Definition SystemTextures.h:81
TRefCountPtr< IPooledRenderTarget > HairLUT1
Definition SystemTextures.h:129
TRefCountPtr< IPooledRenderTarget > MaxFP16Depth
Definition SystemTextures.h:136
TRefCountPtr< IPooledRenderTarget > ZeroUIntArrayAtomicCompatDummy
Definition SystemTextures.h:163
TRefCountPtr< IPooledRenderTarget > GGXLTCAmp
Definition SystemTextures.h:133
FRDGTextureRef RENDERER_API GetMaxFP16Depth(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1069
TRefCountPtr< IPooledRenderTarget > VolumetricBlackAlphaOneDummy
Definition SystemTextures.h:151
FRDGTextureRef RENDERER_API GetDepthDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1074
FRDGTextureRef RENDERER_API GetWhiteDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1064
TRefCountPtr< IPooledRenderTarget > SSAORandomization
Definition SystemTextures.h:121
TRefCountPtr< IPooledRenderTarget > HairLUT2
Definition SystemTextures.h:130
TRefCountPtr< IPooledRenderTarget > AsciiTexture
Definition SystemTextures.h:171
TRefCountPtr< IPooledRenderTarget > HairLUT0
Definition SystemTextures.h:128
FRDGTextureRef RENDERER_API GetZeroUIntDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1119
TRefCountPtr< FRHIShaderResourceView > StencilDummySRV
Definition SystemTextures.h:168
TRefCountPtr< IPooledRenderTarget > PerlinNoise3D
Definition SystemTextures.h:117
void InitializeEngineDependentTextures(FRHICommandListImmediate &RHICmdList)
Definition SystemTextures.cpp:971
void InitializeCommonTextures(FRHICommandListImmediate &RHICmdList)
Definition SystemTextures.cpp:245
void InitializeFeatureLevelDependentTextures(FRHICommandListImmediate &RHICmdList, const ERHIFeatureLevel::Type InFeatureLevel)
Definition SystemTextures.cpp:411
FRDGTextureRef RENDERER_API GetCubeArrayBlackDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1114
FRDGTextureRef RENDERER_API GetBlackAlphaOneDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1054
TRefCountPtr< IPooledRenderTarget > WhiteDummy
Definition SystemTextures.h:107
FRDGBufferRef GetDefaultBuffer(FRDGBuilder &GraphBuilder)
Definition SystemTextures.h:221
FRDGTextureRef RENDERER_API GetDefaultNormal8Bit(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1089
TRefCountPtr< IPooledRenderTarget > SheenLTC
Definition SystemTextures.h:134
FRDGTextureRef RENDERER_API GetVolumetricBlackUintDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1104
TRefCountPtr< IPooledRenderTarget > GGXLTCMat
Definition SystemTextures.h:132
TRefCountPtr< IPooledRenderTarget > BlackArrayDummy
Definition SystemTextures.h:113
TRefCountPtr< IPooledRenderTarget > ZeroUIntArrayDummy
Definition SystemTextures.h:161
FRDGTextureRef RENDERER_API GetStencilDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1079
TRefCountPtr< IPooledRenderTarget > PerlinNoiseGradient
Definition SystemTextures.h:115
FRDGTextureRef RENDERER_API GetMidGreyDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1094
FRDGBufferRef RENDERER_API GetDefaultStructuredBuffer(FRDGBuilder &GraphBuilder, uint32 NumBytePerElement)
Definition SystemTextures.cpp:1839
FSystemTextures()
Definition SystemTextures.h:83
TRefCountPtr< IPooledRenderTarget > MidGreyDummy
Definition SystemTextures.h:147
TRefCountPtr< IPooledRenderTarget > BlackDummy
Definition SystemTextures.h:109
TRefCountPtr< IPooledRenderTarget > StencilDummy
Definition SystemTextures.h:140
FRDGBufferRef GetDefaultStructuredBuffer(FRDGBuilder &GraphBuilder)
Definition SystemTextures.h:227
FRDGTextureRef RENDERER_API GetVolumetricBlackDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1099
FRDGTextureRef RENDERER_API GetBlackArrayDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1059
virtual void ReleaseRHI()
Definition SystemTextures.cpp:998
FRDGTextureRef RENDERER_API GetZeroUIntArrayDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1124
TArray< FDefaultBuffer > DefaultBuffers
Definition SystemTextures.h:251
TRefCountPtr< IPooledRenderTarget > GreenDummy
Definition SystemTextures.h:143
FRDGTextureRef RENDERER_API GetSpaceFillingCurveTexture(FRDGBuilder &GraphBuilder)
Definition SystemTextures.cpp:1134
ERHIFeatureLevel::Type FeatureLevelInitializedTo
Definition SystemTextures.h:246
FRDGTextureRef RENDERER_API GetCubeBlackDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1109
TRefCountPtr< IPooledRenderTarget > GTAOPreIntegrated
Definition SystemTextures.h:123
TRefCountPtr< IPooledRenderTarget > CubeBlackDummy
Definition SystemTextures.h:155
TRefCountPtr< IPooledRenderTarget > BlackDepthCube
Definition SystemTextures.h:141
TRefCountPtr< IPooledRenderTarget > ZeroUIntDummy
Definition SystemTextures.h:159
TRefCountPtr< IPooledRenderTarget > SpaceFillingCurve
Definition SystemTextures.h:174
FRDGTextureRef RENDERER_API GetZeroUShort4Dummy(FRDGBuilder &GraphBuilder) const
FRDGTextureRef RENDERER_API GetZeroUIntArrayAtomicCompatDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1129
TRefCountPtr< IPooledRenderTarget > BlackAlphaOneDummy
Definition SystemTextures.h:111
void InitializeTextures(FRHICommandListImmediate &RHICmdList, const ERHIFeatureLevel::Type InFeatureLevel)
Definition SystemTextures.cpp:148
FRDGBufferRef RENDERER_API GetDefaultBuffer(FRDGBuilder &GraphBuilder, uint32 NumBytePerElement)
Definition SystemTextures.cpp:1838
FHashTable HashDefaultTextures
Definition SystemTextures.h:252
TRefCountPtr< IPooledRenderTarget > VolumetricBlackUintDummy
Definition SystemTextures.h:152
FHashTable HashDefaultBuffers
Definition SystemTextures.h:253
TRefCountPtr< FRHIShaderResourceView > WhiteDummySRV
Definition SystemTextures.h:166
FRDGTextureRef RENDERER_API GetDefaultTexture2D(FRDGBuilder &GraphBuilder, EPixelFormat Format, float Value)
Definition SystemTextures.cpp:1818
TRefCountPtr< IPooledRenderTarget > DepthDummy
Definition SystemTextures.h:138
TRefCountPtr< IPooledRenderTarget > CubeArrayBlackDummy
Definition SystemTextures.h:156
FRDGBufferRef RENDERER_API GetDefaultByteAddressBuffer(FRDGBuilder &GraphBuilder, uint32 NumBytePerElement)
Definition SystemTextures.cpp:1840
TRefCountPtr< IPooledRenderTarget > SobolSampling
Definition SystemTextures.h:119
TArray< FDefaultTexture > DefaultTextures
Definition SystemTextures.h:250
FRDGTextureRef RENDERER_API GetGreenDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1084
FRDGTextureRef RENDERER_API GetDefaultTexture(FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, float Value)
Definition SystemTextures.cpp:1825
TRefCountPtr< IPooledRenderTarget > VolumetricBlackDummy
Definition SystemTextures.h:150
bool bEngineDependentTexturesInitialized
Definition SystemTextures.h:247
TRefCountPtr< IPooledRenderTarget > PreintegratedGF
Definition SystemTextures.h:126
FRDGTextureRef RENDERER_API GetBlackDummy(FRDGBuilder &GraphBuilder) const
Definition SystemTextures.cpp:1049
TRefCountPtr< IPooledRenderTarget > DefaultNormal8Bit
Definition SystemTextures.h:145
Definition RenderResource.h:543
Definition RefCounting.h:454
Definition SceneComponent.h:24
Type
Definition RHIFeatureLevel.h:20
Definition RHIResources.h:246
Definition SystemTextures.h:65
uint32 NumBytePerElement
Definition SystemTextures.h:67
EDefaultBufferType BufferType
Definition SystemTextures.h:68
uint32 ValueAsUInt[4]
Definition SystemTextures.h:66
Definition SystemTextures.h:71
uint32 Hash
Definition SystemTextures.h:72
FDefaultBufferKey Key
Definition SystemTextures.h:73
TRefCountPtr< FRDGPooledBuffer > Buffer
Definition SystemTextures.h:74
Definition SystemTextures.h:45
uint32 ValueAsUInt[4]
Definition SystemTextures.h:46
EPixelFormat Format
Definition SystemTextures.h:47
ETextureDimension Dimension
Definition SystemTextures.h:48
Definition SystemTextures.h:51
uint32 Hash
Definition SystemTextures.h:52
FDefaultTextureKey Key
Definition SystemTextures.h:53
TRefCountPtr< IPooledRenderTarget > Texture
Definition SystemTextures.h:54
Definition SystemTextures.h:13
static RENDERER_API const FRDGSystemTextures & Get(FRDGBuilder &GraphBuilder)
Definition SystemTextures.cpp:133
FRDGTextureRef CubeArrayBlack
Definition SystemTextures.h:38
FRDGTextureRef Black
Definition SystemTextures.h:24
FRDGTextureRef StencilDummy
Definition SystemTextures.h:29
FRDGTextureSRVRef StencilDummySRV
Definition SystemTextures.h:40
FRDGTextureRef VolumetricBlackAlphaOne
Definition SystemTextures.h:35
FRDGTextureRef MaxFP16Depth
Definition SystemTextures.h:27
FRDGTextureRef VolumetricBlackUint
Definition SystemTextures.h:36
FRDGTextureRef White
Definition SystemTextures.h:23
FRDGTextureRef CubeBlack
Definition SystemTextures.h:37
FRDGTextureRef DepthDummy
Definition SystemTextures.h:28
FRDGTextureRef MidGrey
Definition SystemTextures.h:33
FRDGTextureRef BlackDepthCube
Definition SystemTextures.h:30
FRDGTextureRef BlackAlphaOne
Definition SystemTextures.h:25
FRDGTextureRef BlackArray
Definition SystemTextures.h:26
FRDGTextureRef Green
Definition SystemTextures.h:31
FRDGTextureRef DefaultNormal8Bit
Definition SystemTextures.h:32
FRDGTextureRef VolumetricBlack
Definition SystemTextures.h:34