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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SystemTextures.h>
Public Attributes | |
| uint32 | ValueAsUInt [4] = { 0u,0u,0u,0u } |
| uint32 | NumBytePerElement = 0 |
| EDefaultBufferType | BufferType = EDefaultBufferType::VertexBuffer |
| EDefaultBufferType FDefaultBufferKey::BufferType = EDefaultBufferType::VertexBuffer |
| uint32 FDefaultBufferKey::NumBytePerElement = 0 |
| uint32 FDefaultBufferKey::ValueAsUInt[4] = { 0u,0u,0u,0u } |