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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "RenderGraph.h"Go to the source code of this file.
Classes | |
| struct | FRDGSystemTextures |
| struct | FDefaultTextureKey |
| struct | FDefaultTexture |
| struct | FDefaultBufferKey |
| struct | FDefaultBuffer |
| class | FSystemTextures |
Enumerations | |
| enum class | EDefaultBufferType { VertexBuffer , StructuredBuffer , ByteAddressBuffer } |
Variables | |
| RENDERER_API TGlobalResource< FSystemTextures > | GSystemTextures |
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strong |
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extern |
The global system textures used for scene rendering.
The global render targets used for scene rendering.