|
| | FSystemTextures () |
| |
| void | InitializeTextures (FRHICommandListImmediate &RHICmdList, const ERHIFeatureLevel::Type InFeatureLevel) |
| |
| virtual void | ReleaseRHI () |
| |
| FRDGTextureRef RENDERER_API | GetWhiteDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetBlackDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetBlackArrayDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetZeroUIntDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetZeroUIntArrayDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetZeroUIntArrayAtomicCompatDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetZeroUShort4Dummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetBlackAlphaOneDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetMaxFP16Depth (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetDepthDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetStencilDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetGreenDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetDefaultNormal8Bit (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetMidGreyDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetVolumetricBlackDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetVolumetricBlackUintDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetCubeBlackDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetCubeArrayBlackDummy (FRDGBuilder &GraphBuilder) const |
| |
| FRDGTextureRef RENDERER_API | GetSpaceFillingCurveTexture (FRDGBuilder &GraphBuilder) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture2D (FRDGBuilder &GraphBuilder, EPixelFormat Format, float Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture2D (FRDGBuilder &GraphBuilder, EPixelFormat Format, uint32 Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture2D (FRDGBuilder &GraphBuilder, EPixelFormat Format, const FVector3f &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture2D (FRDGBuilder &GraphBuilder, EPixelFormat Format, const FVector4f &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture2D (FRDGBuilder &GraphBuilder, EPixelFormat Format, const FUintVector4 &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture2D (FRDGBuilder &GraphBuilder, EPixelFormat Format, const FClearValueBinding &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, float Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, uint32 Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, const FVector2D &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, const FIntPoint &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, const FVector3f &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, const FVector4f &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, const FUintVector4 &Value) |
| |
| FRDGTextureRef RENDERER_API | GetDefaultTexture (FRDGBuilder &GraphBuilder, ETextureDimension Dimension, EPixelFormat Format, const FClearValueBinding &Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultStructuredBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultByteAddressBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement) |
| |
| template<typename T > |
| FRDGBufferRef | GetDefaultBuffer (FRDGBuilder &GraphBuilder) |
| |
| template<typename T > |
| FRDGBufferRef | GetDefaultStructuredBuffer (FRDGBuilder &GraphBuilder) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, float Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, uint32 Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, const FVector3f &Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, const FVector4f &Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, const FUintVector4 &Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultStructuredBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, float Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultStructuredBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, uint32 Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultStructuredBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, const FVector3f &Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultStructuredBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, const FVector4f &Value) |
| |
| FRDGBufferRef RENDERER_API | GetDefaultStructuredBuffer (FRDGBuilder &GraphBuilder, uint32 NumBytePerElement, const FUintVector4 &Value) |
| |
| RENDERCORE_API | FRenderResource () |
| |
| RENDERCORE_API | FRenderResource (ERHIFeatureLevel::Type InFeatureLevel) |
| |
| RENDERCORE_API | FRenderResource (const FRenderResource &) |
| |
| RENDERCORE_API | FRenderResource (FRenderResource &&) |
| |
| RENDERCORE_API FRenderResource & | operator= (const FRenderResource &Other) |
| |
| RENDERCORE_API FRenderResource & | operator= (FRenderResource &&Other) |
| |
| virtual RENDERCORE_API | ~FRenderResource () |
| |
| virtual void | InitRHI (FRHICommandListBase &RHICmdList) |
| |
| virtual RENDERCORE_API void | InitResource (FRHICommandListBase &RHICmdList) |
| |
| virtual RENDERCORE_API void | ReleaseResource () |
| |
| RENDERCORE_API void | UpdateRHI (FRHICommandListBase &RHICmdList) |
| |
| virtual FString | GetFriendlyName () const |
| |
| bool | IsInitialized () const |
| |
| int32 | GetListIndex () const |
| |
| EInitPhase | GetInitPhase () const |
| |
| void | SetOwnerName (FName InOwnerName) |
| |
| FName | GetOwnerName () const |
| |
| void | SetResourceName (FName InResourceName) |
| |
| FName | GetResourceName () const |
| |
Encapsulates the system textures used for scene rendering.