#include <SceneVisibilityPrivate.h>
◆ MinWordsPerTask
| constexpr uint32 FVisibilityTaskConfig::FAlwaysVisible::MinWordsPerTask = 32 |
|
staticconstexpr |
◆ NumPrimitivesPerTask
| uint32 FVisibilityTaskConfig::FAlwaysVisible::NumPrimitivesPerTask = 0 |
◆ NumTasks
| uint32 FVisibilityTaskConfig::FAlwaysVisible::NumTasks = 0 |
◆ NumWordsPerTask
| uint32 FVisibilityTaskConfig::FAlwaysVisible::NumWordsPerTask = 0 |
◆ TaskPriority
| const UE::Tasks::ETaskPriority FVisibilityTaskConfig::FAlwaysVisible::TaskPriority = UE::Tasks::ETaskPriority::High |
The documentation for this struct was generated from the following file: