UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVisibilityTaskConfig::FAlwaysVisible Struct Reference

#include <SceneVisibilityPrivate.h>

Public Attributes

const UE::Tasks::ETaskPriority TaskPriority = UE::Tasks::ETaskPriority::High
 
uint32 NumTasks = 0
 
uint32 NumWordsPerTask = 0
 
uint32 NumPrimitivesPerTask = 0
 

Static Public Attributes

static constexpr uint32 MinWordsPerTask = 32
 

Member Data Documentation

◆ MinWordsPerTask

constexpr uint32 FVisibilityTaskConfig::FAlwaysVisible::MinWordsPerTask = 32
staticconstexpr

◆ NumPrimitivesPerTask

uint32 FVisibilityTaskConfig::FAlwaysVisible::NumPrimitivesPerTask = 0

◆ NumTasks

uint32 FVisibilityTaskConfig::FAlwaysVisible::NumTasks = 0

◆ NumWordsPerTask

uint32 FVisibilityTaskConfig::FAlwaysVisible::NumWordsPerTask = 0

◆ TaskPriority

const UE::Tasks::ETaskPriority FVisibilityTaskConfig::FAlwaysVisible::TaskPriority = UE::Tasks::ETaskPriority::High

The documentation for this struct was generated from the following file: