UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVisualizeBufferTile Struct Reference

#include <PostProcessVisualizeBuffer.h>

Public Attributes

FScreenPassTexture Input
 
FString Label
 
bool bSelected = false
 

Member Data Documentation

◆ bSelected

bool FVisualizeBufferTile::bSelected = false

◆ Input

FScreenPassTexture FVisualizeBufferTile::Input

◆ Label

FString FVisualizeBufferTile::Label

The documentation for this struct was generated from the following file: