#include <VulkanRenderpass.h>
◆ FVulkanSubpassDescription()
◆ SetColorAttachments()
◆ SetDepthStencilAttachment()
◆ SetDepthStencilResolveAttachment()
| void FVulkanSubpassDescription< VkSubpassDescription2 >::SetDepthStencilResolveAttachment |
( |
VkSubpassDescriptionDepthStencilResolveKHR * |
DepthStencilResolveAttachmentDesc | ) |
|
|
inline |
◆ SetInputAttachments()
◆ SetMultiViewMask()
◆ SetResolveAttachments()
◆ SetShadingRateAttachment()
| void FVulkanSubpassDescription< VkSubpassDescription2 >::SetShadingRateAttachment |
( |
VkFragmentShadingRateAttachmentInfoKHR * |
ShadingRateAttachmentInfo | ) |
|
|
inline |
The documentation for this struct was generated from the following file: