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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedStaticMeshComponent.h>
Inheritance diagram for HInstancedStaticMeshInstance:Public Member Functions | |
| DECLARE_HIT_PROXY (ENGINE_API) | |
| HInstancedStaticMeshInstance (UInstancedStaticMeshComponent *InComponent, int32 InInstanceIndex) | |
| virtual void | AddReferencedObjects (FReferenceCollector &Collector) override |
| virtual FTypedElementHandle | GetElementHandle () const override |
| virtual EMouseCursor::Type | GetMouseCursor () override |
Public Member Functions inherited from HHitProxy | |
| ENGINE_API | HHitProxy (EHitProxyPriority InPriority=HPP_World) |
| HHitProxy (EHitProxyPriority InPriority, EHitProxyPriority InOrthoPriority) | |
| virtual ENGINE_API | ~HHitProxy () |
| ENGINE_API bool | IsA (HHitProxyType *TestType) const |
| virtual bool | AlwaysAllowsTranslucentPrimitives () const |
Public Member Functions inherited from FRefCountedObject | |
| FRefCountedObject () | |
| virtual | ~FRefCountedObject () |
| FRefCountedObject (const FRefCountedObject &Rhs)=delete | |
| FRefCountedObject & | operator= (const FRefCountedObject &Rhs)=delete |
| FReturnedRefCountValue | AddRef () const |
| uint32 | Release () const |
| uint32 | GetRefCount () const |
Public Attributes | |
| TObjectPtr< UInstancedStaticMeshComponent > | Component |
| int32 | InstanceIndex |
Public Attributes inherited from HHitProxy | |
| const EHitProxyPriority | Priority |
| const EHitProxyPriority | OrthoPriority |
| FHitProxyId | Id |
InstancedStaticMeshInstance hit proxy
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inline |
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overridevirtual |
InstancedStaticMeshInstance hit proxy
Reimplemented from HHitProxy.
| HInstancedStaticMeshInstance::DECLARE_HIT_PROXY | ( | ENGINE_API | ) |
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overridevirtual |
Get the element handle associated with this hit proxy, if any.
Reimplemented from HHitProxy.
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overridevirtual |
Override to change the mouse based on what it is hovering over.
Reimplemented from HHitProxy.
| TObjectPtr<UInstancedStaticMeshComponent> HInstancedStaticMeshInstance::Component |
| int32 HInstancedStaticMeshInstance::InstanceIndex |