UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HMovieSceneSkeletalAnimationRootHitProxy Struct Reference

#include <MovieSceneSkeletalAnimationRootHitProxy.h>

+ Inheritance diagram for HMovieSceneSkeletalAnimationRootHitProxy:

Public Member Functions

 DECLARE_HIT_PROXY (MOVIESCENETRACKS_API)
 
MOVIESCENETRACKS_API HMovieSceneSkeletalAnimationRootHitProxy (UMovieSceneSkeletalAnimationSection *InSection, USkeletalMeshComponent *InSkelMeshComp)
 
virtual EMouseCursor::Type GetMouseCursor () override
 
- Public Member Functions inherited from HHitProxy
ENGINE_API HHitProxy (EHitProxyPriority InPriority=HPP_World)
 
 HHitProxy (EHitProxyPriority InPriority, EHitProxyPriority InOrthoPriority)
 
virtual ENGINE_API ~HHitProxy ()
 
virtual void AddReferencedObjects (FReferenceCollector &Collector)
 
ENGINE_API bool IsA (HHitProxyType *TestType) const
 
virtual bool AlwaysAllowsTranslucentPrimitives () const
 
virtual ENGINE_API FTypedElementHandle GetElementHandle () const
 
- Public Member Functions inherited from FRefCountedObject
 FRefCountedObject ()
 
virtual ~FRefCountedObject ()
 
 FRefCountedObject (const FRefCountedObject &Rhs)=delete
 
FRefCountedObjectoperator= (const FRefCountedObject &Rhs)=delete
 
FReturnedRefCountValue AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 

Public Attributes

TWeakObjectPtr< UMovieSceneSkeletalAnimationSectionAnimSection
 
TWeakObjectPtr< USkeletalMeshComponent > SkelMeshComp
 
- Public Attributes inherited from HHitProxy
const EHitProxyPriority Priority
 
const EHitProxyPriority OrthoPriority
 
FHitProxyId Id
 

Constructor & Destructor Documentation

◆ HMovieSceneSkeletalAnimationRootHitProxy()

HMovieSceneSkeletalAnimationRootHitProxy::HMovieSceneSkeletalAnimationRootHitProxy ( UMovieSceneSkeletalAnimationSection InSection,
USkeletalMeshComponent *  InSkelMeshComp 
)

Member Function Documentation

◆ DECLARE_HIT_PROXY()

HMovieSceneSkeletalAnimationRootHitProxy::DECLARE_HIT_PROXY ( MOVIESCENETRACKS_API  )

◆ GetMouseCursor()

EMouseCursor::Type HMovieSceneSkeletalAnimationRootHitProxy::GetMouseCursor ( )
overridevirtual

Override to change the mouse based on what it is hovering over.

Reimplemented from HHitProxy.

Member Data Documentation

◆ AnimSection

TWeakObjectPtr<UMovieSceneSkeletalAnimationSection> HMovieSceneSkeletalAnimationRootHitProxy::AnimSection

◆ SkelMeshComp

TWeakObjectPtr<USkeletalMeshComponent> HMovieSceneSkeletalAnimationRootHitProxy::SkelMeshComp

The documentation for this struct was generated from the following files: