#include <HeterogeneousVolumes.h>
◆ bIsPerspective
| bool HeterogeneousVolumes::FLODInfo::bIsPerspective = false |
◆ DownsampleFactor
| float HeterogeneousVolumes::FLODInfo::DownsampleFactor = 1.0f |
◆ FOV
| float HeterogeneousVolumes::FLODInfo::FOV = PI / 4.0f |
◆ NearClippingDistance
| float HeterogeneousVolumes::FLODInfo::NearClippingDistance = 1.0f |
◆ ViewRect
| FIntRect HeterogeneousVolumes::FLODInfo::ViewRect |
◆ WorldOrigin
◆ WorldSceneBounds
◆ WorldShadowFrustum
The documentation for this struct was generated from the following file: