UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ICustomSlateElement::FDrawPassInputs Struct Reference

#include <RenderingCommon.h>

Public Attributes

FRDGTextureOutputTexture = nullptr
 
FIntRect SceneViewRect
 
FMatrix44f ElementsMatrix
 
FVector2f ElementsOffset
 
EDisplayColorGamut HDRDisplayColorGamut = EDisplayColorGamut::sRGB_D65
 
ESlatePostRT UsedSlatePostBuffers = ESlatePostRT::None
 
bool bOutputIsHDRDisplay = false
 
bool bWireFrame = false
 

Member Data Documentation

◆ bOutputIsHDRDisplay

bool ICustomSlateElement::FDrawPassInputs::bOutputIsHDRDisplay = false

◆ bWireFrame

bool ICustomSlateElement::FDrawPassInputs::bWireFrame = false

◆ ElementsMatrix

FMatrix44f ICustomSlateElement::FDrawPassInputs::ElementsMatrix

◆ ElementsOffset

FVector2f ICustomSlateElement::FDrawPassInputs::ElementsOffset

◆ HDRDisplayColorGamut

EDisplayColorGamut ICustomSlateElement::FDrawPassInputs::HDRDisplayColorGamut = EDisplayColorGamut::sRGB_D65

◆ OutputTexture

FRDGTexture* ICustomSlateElement::FDrawPassInputs::OutputTexture = nullptr

◆ SceneViewRect

FIntRect ICustomSlateElement::FDrawPassInputs::SceneViewRect

◆ UsedSlatePostBuffers

ESlatePostRT ICustomSlateElement::FDrawPassInputs::UsedSlatePostBuffers = ESlatePostRT::None

The documentation for this struct was generated from the following file: