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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ISlate3DRenderer.h>
Public Member Functions | |
| FScopedAcquireDrawBuffer (ISlate3DRenderer &InSlateRenderer, bool bInDeferRenderTargetUpdate=false) | |
| ~FScopedAcquireDrawBuffer () | |
| FScopedAcquireDrawBuffer (const FScopedAcquireDrawBuffer &)=delete | |
| FScopedAcquireDrawBuffer & | operator= (const FScopedAcquireDrawBuffer &)=delete |
| FSlateDrawBuffer & | GetDrawBuffer () |
Acquire the draw buffer and release it at the end of the scope.
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