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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ImmediatePhysicsJointHandle_Chaos.h>
Public Types | |
| using | FChaosConstraintContainer = Chaos::FPBDJointConstraints |
| using | FChaosConstraintHandle = typename Chaos::FPBDJointConstraintHandle |
| using | used = Chaos::FPBDJointSettings |
Public Member Functions | |
| ENGINE_API | FJointHandle (FChaosConstraintContainer *InConstraints, FConstraintInstance *ConstraintInstance, FActorHandle *InActor1, FActorHandle *InActor2) |
| ENGINE_API | FJointHandle (FChaosConstraintContainer *InConstraints, const Chaos::FPBDJointSettings &ConstraintSettings, FActorHandle *InActor1, FActorHandle *InActor2) |
| ENGINE_API | FJointHandle (FChaosConstraintContainer *InConstraints, const FJointSetup &JointSetup) |
| ENGINE_API | ~FJointHandle () |
| ENGINE_API FChaosConstraintHandle * | GetConstraint () |
| ENGINE_API const FChaosConstraintHandle * | GetConstraint () const |
| ENGINE_API const Chaos::TVec2< FActorHandle * > & | GetActorHandles () |
| ENGINE_API const Chaos::TVec2< const FActorHandle * > & | GetActorHandles () const |
| ENGINE_API void | SetSoftLinearSettings (bool bLinearSoft, FReal LinearStiffness, FReal LinearDamping) |
handle associated with a physics joint. This is the proper way to read/write to the physics simulation
| using ImmediatePhysics_Chaos::FJointHandle::FChaosConstraintHandle = typename Chaos::FPBDJointConstraintHandle |
| ImmediatePhysics_Chaos::FJointHandle::FJointHandle | ( | FChaosConstraintContainer * | InConstraints, |
| FConstraintInstance * | ConstraintInstance, | ||
| FActorHandle * | InActor1, | ||
| FActorHandle * | InActor2 | ||
| ) |
| ImmediatePhysics_Chaos::FJointHandle::FJointHandle | ( | FChaosConstraintContainer * | InConstraints, |
| const Chaos::FPBDJointSettings & | ConstraintSettings, | ||
| FActorHandle * | InActor1, | ||
| FActorHandle * | InActor2 | ||
| ) |
| ImmediatePhysics_Chaos::FJointHandle::FJointHandle | ( | FChaosConstraintContainer * | InConstraints, |
| const FJointSetup & | JointSetup | ||
| ) |
| ImmediatePhysics_Chaos::FJointHandle::~FJointHandle | ( | ) |
| const Chaos::TVec2< FActorHandle * > & ImmediatePhysics_Chaos::FJointHandle::GetActorHandles | ( | ) |
| const Chaos::TVec2< const FActorHandle * > & ImmediatePhysics_Chaos::FJointHandle::GetActorHandles | ( | ) | const |
| FJointHandle::FChaosConstraintHandle * ImmediatePhysics_Chaos::FJointHandle::GetConstraint | ( | ) |
| const FJointHandle::FChaosConstraintHandle * ImmediatePhysics_Chaos::FJointHandle::GetConstraint | ( | ) | const |
| void ImmediatePhysics_Chaos::FJointHandle::SetSoftLinearSettings | ( | bool | bLinearSoft, |
| FReal | LinearStiffness, | ||
| FReal | LinearDamping | ||
| ) |