UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ImmediatePhysics_Chaos::FSimulation::FCollisionData Struct Reference

#include <ImmediatePhysicsSimulation_Chaos.h>

Public Member Functions

ENGINE_API Chaos::FVec3 GetCollisionAccumulatedImpulse () const
 
ENGINE_API int GetNumManifoldPoints () const
 
ENGINE_API const void GetManifoldPointData (const int32 ManifoldPointIndex, FRealSingle &Depth, Chaos::FVec3 &PlaneNormal, Chaos::FVec3 &PointLocation, Chaos::FVec3 &PlaneLocation) const
 

Friends

struct FSimulation
 

Member Function Documentation

◆ GetCollisionAccumulatedImpulse()

Chaos::FVec3 ImmediatePhysics_Chaos::FSimulation::FCollisionData::GetCollisionAccumulatedImpulse ( ) const

◆ GetManifoldPointData()

const void ImmediatePhysics_Chaos::FSimulation::FCollisionData::GetManifoldPointData ( const int32  ManifoldPointIndex,
FRealSingle Depth,
Chaos::FVec3 PlaneNormal,
Chaos::FVec3 PointLocation,
Chaos::FVec3 PlaneLocation 
) const

◆ GetNumManifoldPoints()

int32 ImmediatePhysics_Chaos::FSimulation::FCollisionData::GetNumManifoldPoints ( ) const

Friends And Related Symbol Documentation

◆ FSimulation


The documentation for this struct was generated from the following files: