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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ImmediatePhysicsSimulation_Chaos.h>
Public Member Functions | |
| ENGINE_API Chaos::FVec3 | GetCollisionAccumulatedImpulse () const |
| ENGINE_API int | GetNumManifoldPoints () const |
| ENGINE_API const void | GetManifoldPointData (const int32 ManifoldPointIndex, FRealSingle &Depth, Chaos::FVec3 &PlaneNormal, Chaos::FVec3 &PointLocation, Chaos::FVec3 &PlaneLocation) const |
Friends | |
| struct | FSimulation |
| Chaos::FVec3 ImmediatePhysics_Chaos::FSimulation::FCollisionData::GetCollisionAccumulatedImpulse | ( | ) | const |
| const void ImmediatePhysics_Chaos::FSimulation::FCollisionData::GetManifoldPointData | ( | const int32 | ManifoldPointIndex, |
| FRealSingle & | Depth, | ||
| Chaos::FVec3 & | PlaneNormal, | ||
| Chaos::FVec3 & | PointLocation, | ||
| Chaos::FVec3 & | PlaneLocation | ||
| ) | const |
| int32 ImmediatePhysics_Chaos::FSimulation::FCollisionData::GetNumManifoldPoints | ( | ) | const |
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