UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LightFunctionAtlas::FLightFunctionAtlasSceneData Struct Reference

#include <LightFunctionAtlas.h>

Public Member Functions

void SetData (FLightFunctionAtlas *InLightFunctionAtlas, bool bInLightFunctionAtlasEnabled)
 
void AddSystem (ELightFunctionAtlasSystem In)
 
void ClearSystems ()
 
FLightFunctionAtlasGetLightFunctionAtlas () const
 
bool UsesLightFunctionAtlas (ELightFunctionAtlasSystem In) const
 
bool GetLightFunctionAtlasEnabled () const
 

Member Function Documentation

◆ AddSystem()

void LightFunctionAtlas::FLightFunctionAtlasSceneData::AddSystem ( ELightFunctionAtlasSystem  In)
inline

◆ ClearSystems()

void LightFunctionAtlas::FLightFunctionAtlasSceneData::ClearSystems ( )
inline

◆ GetLightFunctionAtlas()

FLightFunctionAtlas * LightFunctionAtlas::FLightFunctionAtlasSceneData::GetLightFunctionAtlas ( ) const
inline

◆ GetLightFunctionAtlasEnabled()

bool LightFunctionAtlas::FLightFunctionAtlasSceneData::GetLightFunctionAtlasEnabled ( ) const
inline

◆ SetData()

void LightFunctionAtlas::FLightFunctionAtlasSceneData::SetData ( FLightFunctionAtlas InLightFunctionAtlas,
bool  bInLightFunctionAtlasEnabled 
)
inline

◆ UsesLightFunctionAtlas()

bool LightFunctionAtlas::FLightFunctionAtlasSceneData::UsesLightFunctionAtlas ( ELightFunctionAtlasSystem  In) const
inline

The documentation for this struct was generated from the following file: