#include <NaniteShared.h>
◆ bUseCullingViewOverrides
| bool Nanite::FPackedViewParams::bUseCullingViewOverrides = false |
◆ bUseCurrentPreTranslationForHZB
| bool Nanite::FPackedViewParams::bUseCurrentPreTranslationForHZB = false |
◆ bUseLightingChannelMask
| bool Nanite::FPackedViewParams::bUseLightingChannelMask = false |
◆ CullingViewMinRadiusTestFactorSq
| float Nanite::FPackedViewParams::CullingViewMinRadiusTestFactorSq = 0.0f |
◆ CullingViewOrigin
◆ CullingViewScreenMultipleSq
| float Nanite::FPackedViewParams::CullingViewScreenMultipleSq = 0.0f |
◆ DynamicDepthCullRange
◆ Flags
◆ GlobalClippingPlane
| FPlane Nanite::FPackedViewParams::GlobalClippingPlane = {0.0f, 0.0f, 0.0f, 0.0f} |
◆ HZBTestViewRect
| FIntRect Nanite::FPackedViewParams::HZBTestViewRect = {0, 0, 0, 0} |
◆ InstanceOcclusionQueryMask
| uint32 Nanite::FPackedViewParams::InstanceOcclusionQueryMask = 0 |
◆ LightingChannelMask
| uint32 Nanite::FPackedViewParams::LightingChannelMask = 0b111 |
◆ LODScaleFactor
| float Nanite::FPackedViewParams::LODScaleFactor = 1.0f |
◆ MaxPixelsPerEdgeMultipler
| float Nanite::FPackedViewParams::MaxPixelsPerEdgeMultipler = 1.0f |
◆ MinBoundsRadius
| float Nanite::FPackedViewParams::MinBoundsRadius = 0.0f |
◆ PrevTargetLayerIndex
◆ PrevViewMatrices
◆ RangeBasedCullingDistance
| float Nanite::FPackedViewParams::RangeBasedCullingDistance = 0.0f |
◆ RasterContextSize
| FIntPoint Nanite::FPackedViewParams::RasterContextSize |
◆ SceneRendererPrimaryViewId
| int32 Nanite::FPackedViewParams::SceneRendererPrimaryViewId = -1 |
◆ StreamingPriorityCategory
| uint32 Nanite::FPackedViewParams::StreamingPriorityCategory = 0 |
◆ TargetLayerIndex
◆ TargetMipCount
| int32 Nanite::FPackedViewParams::TargetMipCount = 1 |
◆ TargetMipLevel
| int32 Nanite::FPackedViewParams::TargetMipLevel = 0 |
◆ ViewLODDistanceFactor
| float Nanite::FPackedViewParams::ViewLODDistanceFactor = 1.0f |
◆ ViewMatrices
◆ ViewRect
| FIntRect Nanite::FPackedViewParams::ViewRect |
The documentation for this struct was generated from the following file: