UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Nanite::FRasterContext Struct Reference

#include <NaniteCullRaster.h>

Public Attributes

FVector2f RcpViewSize
 
FIntPoint TextureSize
 
EOutputBufferMode RasterMode
 
ERasterScheduling RasterScheduling
 
FRasterParameters Parameters
 
FRDGTextureRef DepthBuffer
 
FRDGTextureRef VisBuffer64
 
FRDGTextureRef DbgBuffer64
 
FRDGTextureRef DbgBuffer32
 
bool VisualizeActive
 
bool VisualizeModeOverdraw
 
bool bCustomPass
 
bool bEnableAssemblyMeta
 

Member Data Documentation

◆ bCustomPass

bool Nanite::FRasterContext::bCustomPass

◆ bEnableAssemblyMeta

bool Nanite::FRasterContext::bEnableAssemblyMeta

◆ DbgBuffer32

FRDGTextureRef Nanite::FRasterContext::DbgBuffer32

◆ DbgBuffer64

FRDGTextureRef Nanite::FRasterContext::DbgBuffer64

◆ DepthBuffer

FRDGTextureRef Nanite::FRasterContext::DepthBuffer

◆ Parameters

FRasterParameters Nanite::FRasterContext::Parameters

◆ RasterMode

EOutputBufferMode Nanite::FRasterContext::RasterMode

◆ RasterScheduling

ERasterScheduling Nanite::FRasterContext::RasterScheduling

◆ RcpViewSize

FVector2f Nanite::FRasterContext::RcpViewSize

◆ TextureSize

FIntPoint Nanite::FRasterContext::TextureSize

◆ VisBuffer64

FRDGTextureRef Nanite::FRasterContext::VisBuffer64

◆ VisualizeActive

bool Nanite::FRasterContext::VisualizeActive

◆ VisualizeModeOverdraw

bool Nanite::FRasterContext::VisualizeModeOverdraw

The documentation for this struct was generated from the following file: