UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Nanite::FResourcePrimitiveInfo Struct Reference

#include <NaniteSceneProxy.h>

Public Member Functions

 FResourcePrimitiveInfo ()=default
 
 FResourcePrimitiveInfo (const FResources &Resources)
 

Public Attributes

uint32 ResourceID = INDEX_NONE
 
uint32 HierarchyOffset = INDEX_NONE
 
uint32 ImposterIndex = INDEX_NONE
 
uint32 AssemblyTransformOffset = INDEX_NONE
 
uint32 AssemblyTransformCount = 0
 

Constructor & Destructor Documentation

◆ FResourcePrimitiveInfo() [1/2]

Nanite::FResourcePrimitiveInfo::FResourcePrimitiveInfo ( )
default

◆ FResourcePrimitiveInfo() [2/2]

Nanite::FResourcePrimitiveInfo::FResourcePrimitiveInfo ( const FResources Resources)
explicit

Member Data Documentation

◆ AssemblyTransformCount

uint32 Nanite::FResourcePrimitiveInfo::AssemblyTransformCount = 0

◆ AssemblyTransformOffset

uint32 Nanite::FResourcePrimitiveInfo::AssemblyTransformOffset = INDEX_NONE

◆ HierarchyOffset

uint32 Nanite::FResourcePrimitiveInfo::HierarchyOffset = INDEX_NONE

◆ ImposterIndex

uint32 Nanite::FResourcePrimitiveInfo::ImposterIndex = INDEX_NONE

◆ ResourceID

uint32 Nanite::FResourcePrimitiveInfo::ResourceID = INDEX_NONE

The documentation for this struct was generated from the following files: