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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NaniteShading.h>
Public Attributes | |
| FRDGBufferRef | ShadingBinData = nullptr |
| FRDGBufferRef | ShadingBinArgs = nullptr |
| FRDGBufferRef | ShadingBinStats = nullptr |
| FRDGTextureRef | FastClearVisualize = nullptr |
| uint32 | DataByteOffset = 0u |
| uint32 Nanite::FShadeBinning::DataByteOffset = 0u |
| FRDGTextureRef Nanite::FShadeBinning::FastClearVisualize = nullptr |
| FRDGBufferRef Nanite::FShadeBinning::ShadingBinArgs = nullptr |
| FRDGBufferRef Nanite::FShadeBinning::ShadingBinData = nullptr |
| FRDGBufferRef Nanite::FShadeBinning::ShadingBinStats = nullptr |