#include <RenderCurveSceneExtension.h>
◆ ClusterCount
| uint32 RenderCurve::FRenderCurveSceneExtension::FPackedRenderCurveInstanceData::ClusterCount = 0 |
◆ ClusterOffset
| uint32 RenderCurve::FRenderCurveSceneExtension::FPackedRenderCurveInstanceData::ClusterOffset = 0 |
◆ InstanceSceneDataOffset
| uint32 RenderCurve::FRenderCurveSceneExtension::FPackedRenderCurveInstanceData::InstanceSceneDataOffset = 0 |
◆ PersistentIndex
| uint32 RenderCurve::FRenderCurveSceneExtension::FPackedRenderCurveInstanceData::PersistentIndex = 0 |
The documentation for this struct was generated from the following file: