#include <RenderCurveSceneExtension.h>
◆ FRenderCurveSceneExtension()
| RenderCurve::FRenderCurveSceneExtension::FRenderCurveSceneExtension |
( |
FScene & |
InScene | ) |
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explicit |
◆ ~FRenderCurveSceneExtension()
| RenderCurve::FRenderCurveSceneExtension::~FRenderCurveSceneExtension |
( |
| ) |
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virtual |
◆ CreateRenderer()
◆ CreateUpdater()
◆ FinishBufferUpload()
◆ GetClusterCount()
| uint32 RenderCurve::FRenderCurveSceneExtension::GetClusterCount |
( |
| ) |
const |
◆ GetInstanceCount()
| uint32 RenderCurve::FRenderCurveSceneExtension::GetInstanceCount |
( |
| ) |
const |
◆ InitExtension()
| void RenderCurve::FRenderCurveSceneExtension::InitExtension |
( |
FScene & |
InScene | ) |
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overridevirtual |
InitExtension is called after all scene extensions have been created, and an extension can therefore query for other extensions here.
Reimplemented from ISceneExtension.
◆ IsEnabled()
| bool RenderCurve::FRenderCurveSceneExtension::IsEnabled |
( |
| ) |
const |
◆ SetEnabled()
| void RenderCurve::FRenderCurveSceneExtension::SetEnabled |
( |
bool |
In | ) |
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◆ ShouldCreateExtension()
| bool RenderCurve::FRenderCurveSceneExtension::ShouldCreateExtension |
( |
FScene & |
Scene | ) |
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static |
The documentation for this class was generated from the following files: