UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RuntimeVirtualTexture::FRenderPageTarget Struct Reference

#include <RuntimeVirtualTextureRender.h>

Public Member Functions

PRAGMA_DISABLE_DEPRECATION_WARNINGS FRenderPageTargetoperator= (FRenderPageTarget const &RHS)=default
 

Public Attributes

IPooledRenderTargetPooledRenderTarget = nullptr
 
FRHITextureTexture = nullptr
 
ERHIAccess TextureAccessBefore = ERHIAccess::SRVMask
 
ERHIAccess TextureAccessAfter = ERHIAccess::SRVMask
 

Detailed Description

Structure containing a texture layer target description for a call for RenderPages().

Member Function Documentation

◆ operator=()

PRAGMA_DISABLE_DEPRECATION_WARNINGS FRenderPageTarget & RuntimeVirtualTexture::FRenderPageTarget::operator= ( FRenderPageTarget const &  RHS)
default

Member Data Documentation

◆ PooledRenderTarget

IPooledRenderTarget* RuntimeVirtualTexture::FRenderPageTarget::PooledRenderTarget = nullptr

Physical target to render to.

◆ Texture

FRHITexture* RuntimeVirtualTexture::FRenderPageTarget::Texture = nullptr

◆ TextureAccessAfter

ERHIAccess RuntimeVirtualTexture::FRenderPageTarget::TextureAccessAfter = ERHIAccess::SRVMask

◆ TextureAccessBefore

ERHIAccess RuntimeVirtualTexture::FRenderPageTarget::TextureAccessBefore = ERHIAccess::SRVMask

The documentation for this struct was generated from the following file: