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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderPrintParameters.h>
Public Member Functions | |
| RENDERER_API | FStrings (uint32 InAvgEntryCount=128u, uint32 InAvgStringLength=32u) |
| RENDERER_API void | Add (const FString &In, uint32 EntryID) |
| RENDERER_API void | Add (const FString &In) |
| RENDERER_API FShaderParameters | GetParameters (FRDGBuilder &GraphBuilder) |
| void ShaderPrint::FStrings::Add | ( | const FString & | In | ) |
| FStrings::FShaderParameters ShaderPrint::FStrings::GetParameters | ( | FRDGBuilder & | GraphBuilder | ) |