![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <DirectoryTree.h>
Public Member Functions | |
| TPair< FStringView, ViewedValueType & > | operator* () const |
| bool | operator!= (const FIterationSentinel &) const |
| TIterator & | operator++ () |
| operator bool () const | |
| TArrowWrapper< TPair< FStringView, ViewedValueType & > > | operator-> () const |
Friends | |
| class | TDirectoryTree< ValueType > |
Iterator used when iterating paths added to the tree, and skipping implied parent directories that were not added to the tree and have no Value data. The return value of operator* has a (possibly const) ValueType&.
|
inlineexplicit |
|
inline |
|
inline |
|
inline |
|
inline |
|
friend |