UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TDistanceFieldShadowsAndLightMapPolicy< LightmapQuality > Struct Template Reference

#include <LightMapRendering.h>

+ Inheritance diagram for TDistanceFieldShadowsAndLightMapPolicy< LightmapQuality >:

Static Public Member Functions

static void ModifyCompilationEnvironment (const FMaterialShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &OutEnvironment)
 
- Static Public Member Functions inherited from TLightMapPolicy< LightmapQuality >
static void ModifyCompilationEnvironment (const FMaterialShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &OutEnvironment)
 
static bool ShouldCompilePermutation (const FMeshMaterialShaderPermutationParameters &Parameters)
 

Member Function Documentation

◆ ModifyCompilationEnvironment()

template<ELightmapQuality LightmapQuality>
static void TDistanceFieldShadowsAndLightMapPolicy< LightmapQuality >::ModifyCompilationEnvironment ( const FMaterialShaderPermutationParameters Parameters,
FShaderCompilerEnvironment OutEnvironment 
)
inlinestatic

The documentation for this struct was generated from the following file: