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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshAttributeArray.h>
Inheritance diagram for TMeshAttributesRefTypeBase< T >:Public Types | |
| using | AttributeType = T |
| using | RealAttributeType = std::conditional_t< TIsDerivedFrom< AttributeType, FElementID >::Value, int32, AttributeType > |
Define type traits for different kinds of mesh attributes.
There are three type of attributes:
Each of these corresponds to a different type of TMeshAttributesRef and TMeshAttributeArraySet.
| using TMeshAttributesRefTypeBase< T >::AttributeType = T |
| using TMeshAttributesRefTypeBase< T >::RealAttributeType = std::conditional_t<TIsDerivedFrom<AttributeType, FElementID>::Value, int32, AttributeType> |