#include <AttributeBlendData.h>
◆ TSingleIterator()
◆ GetAdditiveType()
◆ GetBoneWeight()
Returns (bone level) weight value for the unique attribute its bone and container
◆ GetIdentifier()
Returns the identifier for the current attribute set
◆ GetValue()
Return the value for the currently indexed unique attribute
◆ GetWeight()
Returns (container level) weight value for the unique attribute its container
◆ IsFilteredBlend()
◆ IsHighestBoneWeighted()
Returns whether or not the unique attribute its (bone level) weight is the highest across the containers
◆ Next()
Cycle through to next unique attribute, returns false if the end was reached
◆ FAttributeBlendData
◆ AttributesView
◆ CurrentIndex
◆ Data
Outer object that creates this
The documentation for this struct was generated from the following file: