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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| void | Reset () |
Public Attributes | |
| TUniquePtr< FName[]> | PackageNames |
| TUniquePtr< FDiskCachedAssetData[]> | AssetDatas |
| int32 | NumAssets = 0 |
| bool | bSucceeded = false |
A structure to hold serialized cache data from async loads before adding it to the Gatherer's main cache.
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inline |
| TUniquePtr<FDiskCachedAssetData[]> UE::AssetDataGather::Private::FCachePayload::AssetDatas |
| int32 UE::AssetDataGather::Private::FCachePayload::NumAssets = 0 |
| TUniquePtr<FName[]> UE::AssetDataGather::Private::FCachePayload::PackageNames |