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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AssetRegistryImpl.h>
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| typedef TFunction< bool(void)> | ShouldExitEarlyCallbackType |
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| FInterruptionContext ()=default | |
| FInterruptionContext (double InTickStartTime, double InMaxRunningTime) | |
| FInterruptionContext (double InTickStartTime, double InMaxRunningTime, ShouldExitEarlyCallbackType &Callback) | |
| void | SetEarlyExitCallback (const ShouldExitEarlyCallbackType &InCallback) |
| void | SetUnlimitedTickTime () |
| void | SetLimitedTickTime (double InTickStartTime, double InMaxRunningTime) |
| double | GetTickStartTime () const |
| bool | IsTimeSlicingEnabled () const |
| bool | WasInterrupted () const |
| bool | ShouldExitEarly () |
| void | RequestEarlyExit () |
Provides handling for time slicing during TickGatherer
| typedef TFunction<bool(void)> UE::AssetRegistry::Impl::FInterruptionContext::ShouldExitEarlyCallbackType |
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| bool UE::AssetRegistry::Impl::FInterruptionContext::ShouldExitEarly | ( | ) |
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