#include <ModelMeshAnalyzer.h>
◆ FEdge()
| UE::CADKernel::Analyzer::FEdge::FEdge |
( |
uint32 |
Index0, |
|
|
uint32 |
Index1 |
|
) |
| |
|
inline |
◆ AddTriangle()
| void UE::CADKernel::Analyzer::FEdge::AddTriangle |
( |
FTriangle & |
Triangle | ) |
|
|
inline |
◆ OtherVertexIndex()
| uint32 UE::CADKernel::Analyzer::FEdge::OtherVertexIndex |
( |
uint32 |
Index | ) |
const |
|
inline |
◆ MaxTraingleStoredCount
| const int32 UE::CADKernel::Analyzer::FEdge::MaxTraingleStoredCount = 2 |
|
static |
◆ TriangleCount
| uint32 UE::CADKernel::Analyzer::FEdge::TriangleCount = 0 |
◆ Triangles
◆ VertexIndices
| uint32 UE::CADKernel::Analyzer::FEdge::VertexIndices[2] |
The documentation for this struct was generated from the following file: