UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::CADKernel::Analyzer::FEdge Struct Reference

#include <ModelMeshAnalyzer.h>

+ Inheritance diagram for UE::CADKernel::Analyzer::FEdge:

Public Member Functions

 FEdge (uint32 Index0, uint32 Index1)
 
void AddTriangle (FTriangle &Triangle)
 
uint32 OtherVertexIndex (uint32 Index) const
 
- Public Member Functions inherited from UE::CADKernel::FHaveStates
 FHaveStates ()
 
void Serialize (FCADKernelArchive &Ar)
 
void ResetElementStatus ()
 
bool HasMarker1 () const
 
bool HasMarker2 () const
 
bool HasMarker1And2 () const
 
bool HasMarker1Or2 () const
 
void SetMarker1 () const
 
void SetMarker2 () const
 
void ResetMarker1 () const
 
void ResetMarker2 () const
 
void ResetMarkers () const
 
bool IsDeleted () const
 
void SetDeletedMarker () const
 
void ResetDeleted () const
 
virtual bool IsDeletedOrDegenerated () const
 
virtual bool IsDegenerated () const
 
virtual void SetAsDegenerated () const
 
virtual void ResetDegenerated () const
 
void SetWaitingMarker () const
 
void ResetWaitingMarker () const
 
virtual bool IsWaiting () const
 
void SetProcessedMarker () const
 
void ResetProcessedMarker () const
 
virtual bool IsProcessed () const
 
virtual bool IsProcessedDeletedOrDegenerated () const
 
void SetToProcessMarker () const
 
void ResetToProcessMarker () const
 
virtual bool IsToProcess () const
 
virtual bool IsNotToProcess () const
 
virtual bool IsNotToOrAlreadyProcess () const
 

Public Attributes

uint32 VertexIndices [2]
 
FTriangleTriangles [MaxTraingleStoredCount]
 
uint32 TriangleCount = 0
 

Static Public Attributes

static const int32 MaxTraingleStoredCount = 2
 

Additional Inherited Members

- Protected Attributes inherited from UE::CADKernel::FHaveStates
EHaveStates States
 

Constructor & Destructor Documentation

◆ FEdge()

UE::CADKernel::Analyzer::FEdge::FEdge ( uint32  Index0,
uint32  Index1 
)
inline

Member Function Documentation

◆ AddTriangle()

void UE::CADKernel::Analyzer::FEdge::AddTriangle ( FTriangle Triangle)
inline

◆ OtherVertexIndex()

uint32 UE::CADKernel::Analyzer::FEdge::OtherVertexIndex ( uint32  Index) const
inline

Member Data Documentation

◆ MaxTraingleStoredCount

const int32 UE::CADKernel::Analyzer::FEdge::MaxTraingleStoredCount = 2
static

◆ TriangleCount

uint32 UE::CADKernel::Analyzer::FEdge::TriangleCount = 0

◆ Triangles

FTriangle* UE::CADKernel::Analyzer::FEdge::Triangles[MaxTraingleStoredCount]

◆ VertexIndices

uint32 UE::CADKernel::Analyzer::FEdge::VertexIndices[2]

The documentation for this struct was generated from the following file: