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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DataflowCategoryRegistry.h>
Public Types | |
| using | FCategoryName = FName |
| using | FAssetType = FName |
Public Member Functions | |
| DATAFLOWCORE_API void | RegisterCategoryForAssetType (const FCategoryName Category, const FAssetType AssetType) |
| DATAFLOWCORE_API bool | IsCategoryForAssetType (const FCategoryName Category, const FAssetType AssetType) const |
Static Public Member Functions | |
| static DATAFLOWCORE_API FCategoryRegistry & | Get () |
| static DATAFLOWCORE_API void | TearDown () |
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static |
| bool UE::Dataflow::FCategoryRegistry::IsCategoryForAssetType | ( | const FCategoryName | Category, |
| const FAssetType | AssetType | ||
| ) | const |
| void UE::Dataflow::FCategoryRegistry::RegisterCategoryForAssetType | ( | const FCategoryName | Category, |
| const FAssetType | AssetType | ||
| ) |
register a category name for a specific type of asset
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static |