UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::EventLoop::FTimerManagerDefaultTraits Struct Reference

#include <EventLoopTimer.h>

+ Inheritance diagram for UE::EventLoop::FTimerManagerDefaultTraits:

Classes

struct  FStorageTraits
 

Public Types

using FTimerHeapAllocatorType = TInlineAllocator< 32 >
 
using FTimerRepeatAllocatorType = TInlineAllocator< 32 >
 

Additional Inherited Members

- Static Public Member Functions inherited from UE::EventLoop::FTimerManagerTraitsBase
static void CheckIsManagerThread (bool bIsManagerThread)
 

Member Typedef Documentation

◆ FTimerHeapAllocatorType

The allocator to use for the timer heap.

◆ FTimerRepeatAllocatorType

The allocator to use for timers waiting to be rescheduled.


The documentation for this struct was generated from the following file: