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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EventLoopTimer.h>
Inheritance diagram for UE::EventLoop::FTimerManagerDefaultTraits:Classes | |
| struct | FStorageTraits |
Public Types | |
| using | FTimerHeapAllocatorType = TInlineAllocator< 32 > |
| using | FTimerRepeatAllocatorType = TInlineAllocator< 32 > |
Additional Inherited Members | |
Static Public Member Functions inherited from UE::EventLoop::FTimerManagerTraitsBase | |
| static void | CheckIsManagerThread (bool bIsManagerThread) |
The allocator to use for the timer heap.
The allocator to use for timers waiting to be rescheduled.