UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::EventLoop::FTimerManagerDefaultTraits::FStorageTraits Struct Reference

#include <EventLoopTimer.h>

+ Inheritance diagram for UE::EventLoop::FTimerManagerDefaultTraits::FStorageTraits:

Public Types

using FExternalHandle = FTimerHandle
 
- Public Types inherited from UE::EventLoop::FManagedStorageDefaultTraits
using InternalHandleArryAllocatorType = TInlineAllocator< 32 >
 
using FExternalHandle = TResourceHandle< FManagedStorageDefaultExternalHandleTraits >
 

Additional Inherited Members

- Static Public Member Functions inherited from UE::EventLoop::FManagedStorageTraitsBase
static uint32 GetCurrentThreadId ()
 
static bool IsManagerThread (uint32 ManagerThreadId)
 
static void CheckNotInitialized (uint32 ManagerThreadId)
 
static void CheckIsManagerThread (uint32 ManagerThreadId)
 
- Static Public Attributes inherited from UE::EventLoop::FManagedStorageDefaultTraits
static constexpr bool bStorageAccessThreadChecksEnabled = false
 

Detailed Description

Default traits used for timer storage.

Member Typedef Documentation

◆ FExternalHandle


The documentation for this struct was generated from the following file: