UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FDynamicallyTypedValue Struct Reference

#include <DynamicallyTypedValue.h>

Public Member Functions

 FDynamicallyTypedValue ()
 
 FDynamicallyTypedValue (const FDynamicallyTypedValue &Copyee)
 
 FDynamicallyTypedValue (FDynamicallyTypedValue &&Movee)
 
 ~FDynamicallyTypedValue ()
 
FDynamicallyTypedValueoperator= (const FDynamicallyTypedValue &Copyee)
 
FDynamicallyTypedValueoperator= (FDynamicallyTypedValue &&Movee)
 
const voidGetDataPointer () const
 
voidGetDataPointer ()
 
FDynamicallyTypedValueTypeGetType () const
 
void SetToNull ()
 
void InitializeAsType (FDynamicallyTypedValueType &NewType)
 

Static Public Member Functions

static COREUOBJECT_API FDynamicallyTypedValueTypeNullType ()
 

Friends

uint32 GetTypeHash (const FDynamicallyTypedValue &DynamicallyTypedValue)
 

Constructor & Destructor Documentation

◆ FDynamicallyTypedValue() [1/3]

UE::FDynamicallyTypedValue::FDynamicallyTypedValue ( )
inline

◆ FDynamicallyTypedValue() [2/3]

UE::FDynamicallyTypedValue::FDynamicallyTypedValue ( const FDynamicallyTypedValue Copyee)
inline

◆ FDynamicallyTypedValue() [3/3]

UE::FDynamicallyTypedValue::FDynamicallyTypedValue ( FDynamicallyTypedValue &&  Movee)
inline

◆ ~FDynamicallyTypedValue()

UE::FDynamicallyTypedValue::~FDynamicallyTypedValue ( )
inline

Member Function Documentation

◆ GetDataPointer() [1/2]

void * UE::FDynamicallyTypedValue::GetDataPointer ( )
inline

◆ GetDataPointer() [2/2]

const void * UE::FDynamicallyTypedValue::GetDataPointer ( ) const
inline

◆ GetType()

FDynamicallyTypedValueType & UE::FDynamicallyTypedValue::GetType ( ) const
inline

◆ InitializeAsType()

void UE::FDynamicallyTypedValue::InitializeAsType ( FDynamicallyTypedValueType NewType)
inline

◆ NullType()

UE::FDynamicallyTypedValueType & UE::FDynamicallyTypedValue::NullType ( )
static

◆ operator=() [1/2]

FDynamicallyTypedValue & UE::FDynamicallyTypedValue::operator= ( const FDynamicallyTypedValue Copyee)
inline

◆ operator=() [2/2]

FDynamicallyTypedValue & UE::FDynamicallyTypedValue::operator= ( FDynamicallyTypedValue &&  Movee)
inline

◆ SetToNull()

void UE::FDynamicallyTypedValue::SetToNull ( )
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FDynamicallyTypedValue DynamicallyTypedValue)
friend

Member Data Documentation

◆ HeapData

void* UE::FDynamicallyTypedValue::HeapData

◆ InlineData

UPTRINT UE::FDynamicallyTypedValue::InlineData

The documentation for this struct was generated from the following files: