UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FIoFileHandle Struct Reference

#include <PlatformIoDispatcher.h>

Public Member Functions

 FIoFileHandle ()=default
 
 FIoFileHandle (uint64 InHandle)
 
uint64 Value () const
 
bool IsValid () const
 

Friends

uint32 GetTypeHash (FIoFileHandle FileHandle)
 
bool operator== (FIoFileHandle LHS, FIoFileHandle RHS)
 
bool operator!= (FIoFileHandle LHS, FIoFileHandle RHS)
 
bool operator< (FIoFileHandle LHS, FIoFileHandle RHS)
 

Detailed Description

Handle to a file on disk.

Constructor & Destructor Documentation

◆ FIoFileHandle() [1/2]

UE::FIoFileHandle::FIoFileHandle ( )
default

◆ FIoFileHandle() [2/2]

UE::FIoFileHandle::FIoFileHandle ( uint64  InHandle)
inlineexplicit

Member Function Documentation

◆ IsValid()

bool UE::FIoFileHandle::IsValid ( ) const
inline

◆ Value()

uint64 UE::FIoFileHandle::Value ( ) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( FIoFileHandle  FileHandle)
friend

◆ operator!=

bool operator!= ( FIoFileHandle  LHS,
FIoFileHandle  RHS 
)
friend

◆ operator<

bool operator< ( FIoFileHandle  LHS,
FIoFileHandle  RHS 
)
friend

◆ operator==

bool operator== ( FIoFileHandle  LHS,
FIoFileHandle  RHS 
)
friend

The documentation for this struct was generated from the following file: