UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FPropertyTypeNameNodeProxy Struct Reference

Public Member Functions

void HashAndMeasure (uint32 &OutHash, int32 &OutCount) const
 

Public Attributes

const FPropertyTypeNameNodeFirst = nullptr
 

Friends

uint32 GetTypeHash (const FPropertyTypeNameNodeProxy &Proxy)
 
void AppendHash (FBlake3 &Builder, const FPropertyTypeNameNodeProxy &Proxy)
 
bool operator== (const FPropertyTypeNameNodeProxy &Lhs, const FPropertyTypeNameNodeProxy &Rhs)
 
bool operator< (const FPropertyTypeNameNodeProxy &Lhs, const FPropertyTypeNameNodeProxy &Rhs)
 

Member Function Documentation

◆ HashAndMeasure()

void UE::FPropertyTypeNameNodeProxy::HashAndMeasure ( uint32 OutHash,
int32 OutCount 
) const
inline

Friends And Related Symbol Documentation

◆ AppendHash

void AppendHash ( FBlake3 Builder,
const FPropertyTypeNameNodeProxy Proxy 
)
friend

◆ GetTypeHash

uint32 GetTypeHash ( const FPropertyTypeNameNodeProxy Proxy)
friend

◆ operator<

bool operator< ( const FPropertyTypeNameNodeProxy Lhs,
const FPropertyTypeNameNodeProxy Rhs 
)
friend

◆ operator==

bool operator== ( const FPropertyTypeNameNodeProxy Lhs,
const FPropertyTypeNameNodeProxy Rhs 
)
friend

Member Data Documentation

◆ First

const FPropertyTypeNameNode* UE::FPropertyTypeNameNodeProxy::First = nullptr

The documentation for this struct was generated from the following file: