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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UObjectSerializeContext.h>
Public Member Functions | |
| UE_API | FScopedObjectSerializeContext (UObject *Object, FArchive &Archive) |
| UE_API | ~FScopedObjectSerializeContext () |
| FScopedObjectSerializeContext (const FScopedObjectSerializeContext &)=delete | |
| FScopedObjectSerializeContext & | operator= (const FScopedObjectSerializeContext &)=delete |
An object that configures the FUObjectSerializeContext for serialization of the object with the archive.
Construct this on the stack within the scope that the object will be serialized. Objects that support creation of an InstanceDataObject (IDO) on load will create the IDO when this is destructed.
| UE::FScopedObjectSerializeContext::FScopedObjectSerializeContext | ( | UObject * | Object, |
| FArchive & | Archive | ||
| ) |
| UE::FScopedObjectSerializeContext::~FScopedObjectSerializeContext | ( | ) |
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delete |
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delete |