UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::GC::TDefaultPayloadOps< PayloadType > Struct Template Reference

#include <ReachabilityAnalysisState.h>

Static Public Member Functions

static int32 Num (const PayloadType &InPayload)
 
static bool Reserve (const TArray< TGatherIterator< PayloadType >, TInlineAllocator< 32 > > &ThreadIterators, PayloadType &OutPayload)
 
static void Append (const PayloadType &InSource, PayloadType &OutDest)
 

Member Function Documentation

◆ Append()

template<typename PayloadType >
static void UE::GC::TDefaultPayloadOps< PayloadType >::Append ( const PayloadType &  InSource,
PayloadType &  OutDest 
)
inlinestatic

◆ Num()

template<typename PayloadType >
static int32 UE::GC::TDefaultPayloadOps< PayloadType >::Num ( const PayloadType &  InPayload)
inlinestatic

◆ Reserve()

template<typename PayloadType >
static bool UE::GC::TDefaultPayloadOps< PayloadType >::Reserve ( const TArray< TGatherIterator< PayloadType >, TInlineAllocator< 32 > > &  ThreadIterators,
PayloadType &  OutPayload 
)
inlinestatic

The documentation for this struct was generated from the following file: