◆ FGeometryCollectionProximitySpatial()
◆ AreFacesCoPlanar()
◆ ComputeCoplanarContacts()
| void UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::ComputeCoplanarContacts |
( |
const FGeometryCollection * |
Collection, |
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float |
ProximityTolerance |
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) |
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inline |
◆ DoFacesOverlap()
◆ GenerateSurfaceNormals()
| void UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::GenerateSurfaceNormals |
( |
const FGeometryCollection * |
Collection | ) |
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inline |
◆ InitCandidateContacts()
| void UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::InitCandidateContacts |
( |
const FGeometryCollection * |
Collection, |
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float |
ProximityTolerance |
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) |
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inline |
◆ InitGeoNormalBins()
| void UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::InitGeoNormalBins |
( |
const FGeometryCollection * |
Collection | ) |
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inline |
◆ InitProximityFromVertices()
| void UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::InitProximityFromVertices |
( |
const FGeometryCollection * |
Collection, |
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float |
ProximityTolerance |
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) |
| |
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inline |
◆ MoveProximityToArray()
| TArray< TSet< int32 > > UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::MoveProximityToArray |
( |
| ) |
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inline |
◆ MoveProximityToCollection()
| void UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::MoveProximityToCollection |
( |
FGeometryCollection * |
Collection | ) |
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inline |
◆ TransformVertices()
| void UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::TransformVertices |
( |
const FGeometryCollection * |
Collection | ) |
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inline |
◆ GeoInfo
◆ KnownProximity
| TArray<TSet<int32> > UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::KnownProximity |
◆ OverallBounds
| UE::Math::TBox<float> UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::OverallBounds |
◆ SurfaceNormals
| TArray<FVector3f> UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::SurfaceNormals |
◆ TransformedVertices
| TArray<FVector3f> UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial::TransformedVertices |
The documentation for this struct was generated from the following file: