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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "GeometryCollection/GeometryCollectionProximityUtility.h"#include "GeometryCollection/Facades/CollectionConnectionGraphFacade.h"#include "GeometryCollection/Facades/CollectionHierarchyFacade.h"#include "GeometryCollection/GeometryCollectionClusteringUtility.h"#include "GeometryCollection/GeometryCollectionConvexUtility.h"#include "Chaos/Convex.h"#include "Chaos/GJK.h"#include "CompGeom/ConvexHull3.h"#include "VectorUtil.h"#include "Spatial/SparseDynamicOctree3.h"#include "Async/ParallelFor.h"#include "GeometryCollection/GeometryCollection.h"#include "GeometryCollection/GeometryCollectionAlgo.h"#include "Spatial/PointHashGrid3.h"Classes | |
| struct | UE::GeometryCollectionInternal::FBinNormals |
| struct | UE::GeometryCollectionInternal::FPerGeometrySpatial |
| struct | UE::GeometryCollectionInternal::FGeometryCollectionProximitySpatial |
Namespaces | |
| namespace | UE |
| namespace | UE::GeometryCollectionInternal |
Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogChaosProximity, Verbose, All) | |
| void | UE::GeometryCollectionInternal::BuildProximityFromConvexHulls (FGeometryCollection *Collection, const UE::GeometryCollectionConvexUtility::FConvexHulls &HullData, double DistanceThreshold) |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogChaosProximity | , |
| Verbose | , | ||
| All | |||
| ) |