#include <ConvexDecomposition3.h>
◆ bAllowCompact
| bool UE::Geometry::FConvexDecomposition3::FMergeSettings::bAllowCompact = true |
◆ bErrorToleranceOverridesNumParts
| bool UE::Geometry::FConvexDecomposition3::FMergeSettings::bErrorToleranceOverridesNumParts = true |
◆ bRequireHullTriangles
| bool UE::Geometry::FConvexDecomposition3::FMergeSettings::bRequireHullTriangles = false |
◆ CustomAllowMergeParts
◆ ErrorTolerance
| double UE::Geometry::FConvexDecomposition3::FMergeSettings::ErrorTolerance = 0 |
◆ MaxOutputHulls
| int32 UE::Geometry::FConvexDecomposition3::FMergeSettings::MaxOutputHulls = -1 |
◆ MergeCallback
◆ MinThicknessTolerance
| double UE::Geometry::FConvexDecomposition3::FMergeSettings::MinThicknessTolerance = 0 |
◆ OptionalNegativeSpace
| const FSphereCovering* UE::Geometry::FConvexDecomposition3::FMergeSettings::OptionalNegativeSpace = nullptr |
◆ OptionalTransformIntoNegativeSpace
| const FTransform* UE::Geometry::FConvexDecomposition3::FMergeSettings::OptionalTransformIntoNegativeSpace = nullptr |
◆ TargetNumParts
| int32 UE::Geometry::FConvexDecomposition3::FMergeSettings::TargetNumParts = 1 |
The documentation for this struct was generated from the following file: