![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <GeometryCollectionToDynamicMesh.h>
Public Attributes | |
| int32 | TransformIndex = -1 |
| TUniquePtr< FDynamicMesh3 > | Mesh |
| FTransform | Transform = FTransform::Identity |
| TUniquePtr<FDynamicMesh3> UE::Geometry::FGeometryCollectionToDynamicMeshes::FMeshInfo::Mesh |
| FTransform UE::Geometry::FGeometryCollectionToDynamicMeshes::FMeshInfo::Transform = FTransform::Identity |
| int32 UE::Geometry::FGeometryCollectionToDynamicMeshes::FMeshInfo::TransformIndex = -1 |