UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FSpatialPhotoParams Struct Reference

#include <SpatialPhotoSet.h>

Public Member Functions

bool operator== (const FSpatialPhotoParams &Other) const
 

Public Attributes

FFrame3d Frame
 
double NearPlaneDist = 1.0
 
double HorzFOVDegrees = 90.0
 
FImageDimensions Dimensions
 

Member Function Documentation

◆ operator==()

bool UE::Geometry::FSpatialPhotoParams::operator== ( const FSpatialPhotoParams Other) const
inline

Member Data Documentation

◆ Dimensions

FImageDimensions UE::Geometry::FSpatialPhotoParams::Dimensions

Pixel dimensions of the photo image

◆ Frame

FFrame3d UE::Geometry::FSpatialPhotoParams::Frame

Coordinate system of the view camera - X() is forward, Z() is up

◆ HorzFOVDegrees

double UE::Geometry::FSpatialPhotoParams::HorzFOVDegrees = 90.0

Horizontal Field-of-View of the camera in degrees (full FOV, so generally calculations will use half this value)

◆ NearPlaneDist

double UE::Geometry::FSpatialPhotoParams::NearPlaneDist = 1.0

Near-plane distance of the camera. Image pixels lie on this plane.

Note: For best depth precision, the near plane should be placed as close as possible to the scene being captured. For more on depth precision, see: https://www.reedbeta.com/blog/depth-precision-visualized/


The documentation for this struct was generated from the following file: