#include <SpatialInterfaces.h>
◆ FQueryOptions() [1/3]
| UE::Geometry::IMeshSpatial::FQueryOptions::FQueryOptions |
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◆ FQueryOptions() [2/3]
| UE::Geometry::IMeshSpatial::FQueryOptions::FQueryOptions |
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TFunction< bool(int)> |
TriangleFilterF | ) |
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inline |
◆ FQueryOptions() [3/3]
| UE::Geometry::IMeshSpatial::FQueryOptions::FQueryOptions |
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double |
MaxDistance, |
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TFunction< bool(int)> |
TriangleFilterF = nullptr |
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inline |
◆ bAllowUnsafeModifiedMeshQueries
| bool UE::Geometry::IMeshSpatial::FQueryOptions::bAllowUnsafeModifiedMeshQueries = false |
◆ MaxDistance
Maximum search distance / hit distance, where applicable
◆ TriangleFilterF
| TFunction<bool(int)> UE::Geometry::IMeshSpatial::FQueryOptions::TriangleFilterF = nullptr |
If non-null, only triangle IDs that pass this filter (i.e. filter is true) are considered
The documentation for this struct was generated from the following file: